Effects

A list of calls that and their effects

Disarm - Target drops what they are carrying in the arm that has been hit.

Stagger - Target staggers back 3 steps

Pin - Target's leg has been pinned to the ground. Target cannot move from where they are standing for 10s

Knockdown - Target has been hit with a heavy force. Target must fall prone - may not just combat roll etc back onto their feet immediately.

Quake - ????

Boil - Causes the target to feel immense pain as their blood is heated to high temperatures. Target is in exceptional pain for 30s after which they will pass out and remain unconscious for 4m30s. Target cannot be roused.

Slow - Target cannot move any faster than half speed for 60s.

Silence - Target cannot speak for 1 hour.

Suffocate - Target cannot speak and will become unconsious after 30s.