Specialism (Hunters Only)

Daggers: Disarm - strike the targets arm and they drop what they are holding. Once used cannot be used again for 1 minute.

One-handed Melee Weapon: Stagger - the target staggers back three paces. Once used cannot be used again for 30s

Two-handed Melee Weapon: Knockdown - the target falls over. Once used cannot be used again for 5 minutes

Throwing Weapons: Conceal - you may hide up to 3 throwing weapons on your person. These will never be found by any attempt to search you (including magic).

Firearm (pistol): One more shot - If you have run out of ammo for your pistol you may reload a single shot (as long as you have the phys reps). You cannot use this skill again until that shot has been fired.

Firearm (rifle): Knockdown - the target falls over. Must be kneeling or bracing the rifle on a wall/table/tree etc to use. Once used cannot be used again until 5 minutes have passed AND the weapon has been reloaded.

Bow: Pin - If you hit the targets leg they cannot move from where they are standing for 10s. Once used cannot be used again for 1 minute.

Armour: Your chosen suit of armour gets +1 hit.

Shield: Sturdy - If you block a blow with your shield you may ignore any additional calls on the blow (Stagger, Knockback etc).