Armour

Armour grants the wearer additional hits on the locations covered. Armour comes in 2 main categories, Light and Heavy. Light armour is usually quite concealable and not very protective - this could be leather, padded garments, a light kevlar or stab proof vest. Heavy armour is usually robust and not very concealable - this could be metal plate, riot gear, chain, modern plate carrier.

Armour is also split between bulltetproof and not bulletproof. Bulletproof armour is generally less protective (and often only covers the torso) but will absorb hits from firearms. Non-bulletproof amour does not protect from firearms, and the additional hits they grant are ignored.